Anti-2-Star Builder Hall 6 Base Design
This base works great against air attacks (Minions & Night Witches) due to the inner Roaster and Air Bombs directly around the Builder Hall and Sneaky Archer snipers with the walls forcing the Archers to walk long distances and reducing their ability (as you can see in the replays that I linked you below the picture)
The Crushers guarding the Builder Hall will also give ground attacks a hard time because the timing has to be exactly on point to be able to get them out of the way 🙂
Adapted Builder Hall 7 Design
This is also a hard layout to attack with Night Witches (plus Minions) because the tanking Battle Machine will get shot down very fast by the Double Cannons and the Giant Canon even before it often reaches the Crusher.
Ground attacks are also not easy because the open wall spot with the Crusher will make Barbarians and Battle Machine walk around the wall and get hit by the Crusher without even minding the Crusher at all 🙂
Great BH6 Layout
This is a classical diamond layout which is still very popular and effective as many attackers have problems finding the right timing tanking the splash damage defenses while not losing their damage dealing troops at any composition.
Anti-2-Star Builder Hall 7 Base
Attacker have two choices here – attacking either full forces from the bottom or trying to overcome the upper layer with the trash buildings in between and both are bad choices.
Attacking from the bottom is almost pointless because there is so much defensive power behind the Storages with high hitpoints and when attacking from the upper side it’s hard to funnel into the main compartment without having a lot of troops going left and right.
My BH7 Base Design
I’m using this design for like 1 week now between 4,000 and 5,000 Trophies (been also upgrading my Battle Machine). So far, I have only been seing low percentage 2-Stars and one single 3-Star attack (where my opponent was incredibly lucky with the Giant Cannon timing) against it and also zero Stars and 1-Stars below 50% are quite common against this base.
The best about this base is that going through walls and the non-defensive buildings will slow down troops while the heavy defenses will attack them from the inner area.
Anti Night Witch BH7 Design
This one here is an adaption of the third base above and it will encourage the attacker to go directly for the Builder Hall – that will result often enough in not getting 50% because your opponent will need everything to get the Builder Hall from the bottom side against the high defensive power.
If you have problems getting solid 2-Star attacks yourself (or also if you’re upgrading your Battle Machine right now), you might want to give this one here a try because it will give you the possibility to score even with a high percentage 1-Star 🙂
This base works great against air attacks (Minions & Night Witches) due to the inner Roaster and Air Bombs directly around the Builder Hall and Sneaky Archer snipers with the walls forcing the Archers to walk long distances and reducing their ability (as you can see in the replays that I linked you below the picture)
The Crushers guarding the Builder Hall will also give ground attacks a hard time because the timing has to be exactly on point to be able to get them out of the way 🙂
Adapted Builder Hall 7 Design
This is also a hard layout to attack with Night Witches (plus Minions) because the tanking Battle Machine will get shot down very fast by the Double Cannons and the Giant Canon even before it often reaches the Crusher.
Ground attacks are also not easy because the open wall spot with the Crusher will make Barbarians and Battle Machine walk around the wall and get hit by the Crusher without even minding the Crusher at all 🙂
Great BH6 Layout
This is a classical diamond layout which is still very popular and effective as many attackers have problems finding the right timing tanking the splash damage defenses while not losing their damage dealing troops at any composition.
Anti-2-Star Builder Hall 7 Base
Attacker have two choices here – attacking either full forces from the bottom or trying to overcome the upper layer with the trash buildings in between and both are bad choices.
Attacking from the bottom is almost pointless because there is so much defensive power behind the Storages with high hitpoints and when attacking from the upper side it’s hard to funnel into the main compartment without having a lot of troops going left and right.
My BH7 Base Design
I’m using this design for like 1 week now between 4,000 and 5,000 Trophies (been also upgrading my Battle Machine). So far, I have only been seing low percentage 2-Stars and one single 3-Star attack (where my opponent was incredibly lucky with the Giant Cannon timing) against it and also zero Stars and 1-Stars below 50% are quite common against this base.
The best about this base is that going through walls and the non-defensive buildings will slow down troops while the heavy defenses will attack them from the inner area.
Anti Night Witch BH7 Design
This one here is an adaption of the third base above and it will encourage the attacker to go directly for the Builder Hall – that will result often enough in not getting 50% because your opponent will need everything to get the Builder Hall from the bottom side against the high defensive power.
If you have problems getting solid 2-Star attacks yourself (or also if you’re upgrading your Battle Machine right now), you might want to give this one here a try because it will give you the possibility to score even with a high percentage 1-Star 🙂
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