This is a nice base to use, due to the setup with Multi Mortar and Roaster it’s almost impossible to use Witches.
Also other strategies will have huge problems crushing this base due to the fact that the Crushers are deep inside the base and the Battle Machine will always get dragged into the Crusher by the Guard Post troops π
Another Anti 2-Star Layout
This design works great against masses of Archers with the walls that force them to take long walks so the Crushers are almost impossible to get out of the way for the Battle machine.
Also those using Barbarians will have a problem because the Multi Mortar and the Roaster are divided and they deal massive splash damage as will and the core is well-protected from Witch or other air attacks, watch the defensive replays I have linked you π
Great BH6 Layout
The Builder Hall is great protected by the Roaster and the Air Bombs against Witch attacks in this base and it will also be extremely hard to get the Crusher out of the way with attack styles like Baby Dragons and then there will still be plenty of other buildings left in front of the Builder hall and the Cannons and Double Cannons get the Battle Machine down very fast.
Anti 2-Star Builder Hall 6 Base
This base is almost impossible to attack with Night Witches because the Roaster will protect the core along with the Air Bombs extremely effective.
If your opponent chooses to get in with Barbarians, he will see that they will always take the route along the Crusher and simply fail in almost all cases π
Anti 3-Star Base Layout BH6
This base here utilizes walls to protect the core and make it hard for your opponent to get troops into the core and get the Builder Hall.
Most attackers will prefer attacking this base from the side in hope of getting directly to the core but Giants and other ground troops will then go for the top Crusher instead while supporting troops will suffer the damage from the core area before actually getting the Builder Hall down instead π
Also other strategies will have huge problems crushing this base due to the fact that the Crushers are deep inside the base and the Battle Machine will always get dragged into the Crusher by the Guard Post troops π
Another Anti 2-Star Layout
This design works great against masses of Archers with the walls that force them to take long walks so the Crushers are almost impossible to get out of the way for the Battle machine.
Also those using Barbarians will have a problem because the Multi Mortar and the Roaster are divided and they deal massive splash damage as will and the core is well-protected from Witch or other air attacks, watch the defensive replays I have linked you π
Great BH6 Layout
The Builder Hall is great protected by the Roaster and the Air Bombs against Witch attacks in this base and it will also be extremely hard to get the Crusher out of the way with attack styles like Baby Dragons and then there will still be plenty of other buildings left in front of the Builder hall and the Cannons and Double Cannons get the Battle Machine down very fast.
Anti 2-Star Builder Hall 6 Base
This base is almost impossible to attack with Night Witches because the Roaster will protect the core along with the Air Bombs extremely effective.
If your opponent chooses to get in with Barbarians, he will see that they will always take the route along the Crusher and simply fail in almost all cases π
Anti 3-Star Base Layout BH6
This base here utilizes walls to protect the core and make it hard for your opponent to get troops into the core and get the Builder Hall.
Most attackers will prefer attacking this base from the side in hope of getting directly to the core but Giants and other ground troops will then go for the top Crusher instead while supporting troops will suffer the damage from the core area before actually getting the Builder Hall down instead π
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